{"id":41,"date":"2012-03-26T22:52:41","date_gmt":"2012-03-26T20:52:41","guid":{"rendered":"http:\/\/drpepper.webfactional.com\/jesse\/?p=41"},"modified":"2025-08-01T19:00:59","modified_gmt":"2025-08-01T17:00:59","slug":"duck-eat-dog-1st-version-released","status":"publish","type":"post","link":"https:\/\/heavenstone.net\/jesse\/duck-eat-dog-1st-version-released\/","title":{"rendered":"&#8220;Duck Eat Dog&#8221; &#8211; 1st version released"},"content":{"rendered":"<p><strong>\u00a0Time: <\/strong>on and off over 4 weeks<\/p>\n<div><strong>Team:<\/strong> Me, Ben Wertheimer, Julia Himmelstein, Jean-Christophe Letraublon<\/div>\n<div><strong>Link:<\/strong> <a href=\"http:\/\/funkyfunkygames.com\/dead\/about\/\">funkyfunkygames.com\/dead\/about\/<\/a><\/div>\n<div><\/div>\n<div>Another project for \u00a0<a href=\"http:\/\/runawayparade.com\/\">Runaway Parade<\/a>. This time the theme was &#8220;decoy&#8221;, and Ben and I decided to make a Django web app to run it. I had never uesd Django before, and found it pretty cool- though finally I&#8217;m not sure if Tornado wouldn&#8217;t have been better&#8230;<\/div>\n<div><\/div>\n<div>Anyway, the theme got me thinking of the \u00a0classic icebreaker &#8220;2 truths and a lie.&#8221; What would happen if you made that into an online game? In a way, the lie is a decoy. But to make that fun, and not so much about learning about people, I thought it would be better if there were more lies than truths. So it because &#8220;3 lies and a truth&#8221;.<\/div>\n<div><\/div>\n<div>As I was talking this over with my sister Julia over vacation, she thought it would be fun if you &#8220;shot&#8221; the lies with a gun, like you were going hunting. She photoshopped up a little screen showing a few wooden panels and a gun at the bottom. The gun image was of a pistol, which didn&#8217;t look quite right for a hunting theme, so I did a little google search on hunt gun, and somewhere saw an image of the good old Nintendo zapper!<\/div>\n<div><a href=\"http:\/\/drpepper.webfactional.com\/jesse\/wp-content\/uploads\/2012\/03\/dead1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-42\" title=\"Dog Eat Duck screenshot\" src=\"http:\/\/drpepper.webfactional.com\/jesse\/wp-content\/uploads\/2012\/03\/dead1-300x204.png\" alt=\"\" width=\"300\" height=\"204\" srcset=\"https:\/\/heavenstone.net\/jesse\/wp-content\/uploads\/2012\/03\/dead1-300x204.png 300w, https:\/\/heavenstone.net\/jesse\/wp-content\/uploads\/2012\/03\/dead1-440x300.png 440w, https:\/\/heavenstone.net\/jesse\/wp-content\/uploads\/2012\/03\/dead1.png 989w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><\/div>\n<div><\/div>\n<div>Before long, Julia and I just came up with a whole new design that plays with Duck Hunt. Of course, not only can you watch youtube videos of duck hunt (including <a href=\"http:\/\/www.youtube.com\/watch?v=AjUpe7Oh1j0\">funny ones where people go past level 99 and stuff gets crazy<\/a>) but you can also load <a href=\"http:\/\/fceux.com\/web\/home.html\">emulators <\/a>to see how the old game use to work. And watching the old game gave us some good ideas that we could bring into ours.<\/div>\n<div><\/div>\n<div>One thing that seems to work well so far is to have people create their own levels. What&#8217;s tricky about accepting input, of course, is how to weed out the bad ones, and mostly how to deal with spam! I looked up the voting and ranking algorithms used by sites like Reddit and Digg, and have tried to use the <a href=\"http:\/\/en.wikipedia.org\/wiki\/Binomial_proportion_confidence_interval#Wilson_score_interval\">Wilson score interva<\/a>l, as proposed by a <a href=\"http:\/\/possiblywrong.wordpress.com\/2011\/06\/05\/reddits-comment-ranking-algorithm\/\">few different sources<\/a>. It has been hard to incorporate voting into the the game, though, without breaking the flow of play. We&#8217;ll have to see how that works out.<\/div>\n<div><\/div>\n<div>Another fun thing has been to work with lots of different people on these game projects. Ben and I had done SporksUp together, but this was the first time that he was programming- and he&#8217;s a quick learner! Also,\u00a0JC and I had wanted to do a game before but it didn&#8217;t take off, so this is our first real project together too, and he really knows his photoshop! Same goes for Julia, actually, despite the fact that I make her discuss game ideas a lot with me, and she&#8217;s always very helpful.<\/div>\n<div style=\"border-style: initial; border-color: initial; font-size: 14px;\"><\/div>\n<div>Of course, we have a bunch of new ideas, which we really didn&#8217;t have time to put into the current version. That is, to have more animations and sound (of the bird, the dog, and so forth) but also include a timer. When the timer goes off you lose&#8230;<\/div>\n<div><\/div>\n<div>JC is helping me tons with this new version, and I&#8217;m hoping that we can get it out before we show up on Runaway Parade and people start playing.<\/div>\n<div><\/div>\n<div style=\"text-align: center;\"><a href=\"http:\/\/drpepper.webfactional.com\/jesse\/wp-content\/uploads\/2012\/03\/logo_dogeatduck.gif\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-43\" title=\"Dog Eat Duck logo\" src=\"http:\/\/drpepper.webfactional.com\/jesse\/wp-content\/uploads\/2012\/03\/logo_dogeatduck.gif\" alt=\"\" width=\"88\" height=\"78\" \/><\/a><\/div>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u00a0Time: on and off over 4 weeks Team: Me, Ben Wertheimer, Julia Himmelstein, Jean-Christophe Letraublon Link: funkyfunkygames.com\/dead\/about\/ Another project for \u00a0Runaway Parade. This time the theme was &#8220;decoy&#8221;, and Ben and I decided to make a Django web app to run it. I had never uesd Django before, and found it pretty cool- though finally [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-41","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/posts\/41","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/comments?post=41"}],"version-history":[{"count":2,"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/posts\/41\/revisions"}],"predecessor-version":[{"id":250,"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/posts\/41\/revisions\/250"}],"wp:attachment":[{"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/media?parent=41"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/categories?post=41"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/heavenstone.net\/jesse\/wp-json\/wp\/v2\/tags?post=41"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}