(Dis)Assembling Experience

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Practical Creativity by Raph Koster

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Promouvoir la diversité avec les jeux open source @ Captiole du Libre

Voici mon talk sur le projet IncLudo en fin 2017 au Capiole du Libre, à Toulouse.

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Shipping Kills Studios: A Study of Indie Team Dynamics

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Lessons learned making a visual programming language to remix open source games – Talk at Scratch conference in Bordeaux

The Scratch Conference last week in Bordeaux was so inspiring! Beyond the success of Scratch itself, the community is developing an approach to education based on tinkering and exploration rather than passive listening.

My talk was a bit out of place, because RedWire was not meant for kids, or even to learn programming, but it did help me organize my thoughts and start imaging what a new version of RedWire could look like…

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Seven Years in Alpha: The Thumper Postmortem

A real “indie” spirit runs through this story of 7 years of game development, some part-time, some full-time. Marc shows the demos along the way that so that you see the major departures. It’s inspiring to see how they moved from an ugly grid based world to this beautiful haunting wonderland. Especially when he explains that he didn’t even know how to write shaders before he started.

I also totally agree with him on the problems with object-oriented programming 🙂

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Junkyard Sports with a virtual Bernie

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New Games Outside #2 – Playing for Bernie

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Can Open Source Open Minds? at FOSDEM 2017

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New Games Outside – quick intro

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